Working with Flutter on Windows Subsystem for Linux (WSL)
Most developers prefer to use Linux or MacOS for development and the major reason in simple terms is the terminal and the ease they provide with their development environments. Windows has always been avoided by most developers (as far as I see in the community) but recently, after the announcement of Windows terminal and the increasing popularity of Windows Subsytem for Linux, many people have taken a stab at developing with Windows without having to install a Linux distro or use a Virtual Machine or in extreme cases, buy Macbooks....